要求:
- Macos 已经配置好flutter开发环境;
- 支持Cocopods
可用如下命令查看Flutter是否配置成功
flutter doctor -v
如果终端打印如下,基本就OK了,Android的环境不用管,iOS可以就行;
[✓] Flutter (Channel stable, v1.2.1, on Mac OS X 10.13.6 17G65, locale
zh-Hans-CN)
• Flutter version 1.2.1 at /Users/lucy/development/flutter
• Framework revision 8661d8aecd (3 months ago), 2019-02-14 19:19:53 -0800
• Engine revision 3757390fa4
• Dart version 2.1.2 (build 2.1.2-dev.0.0 0a7dcf17eb)
[✗] Android toolchain - develop for Android devices
✗ Unable to locate Android SDK.
Install Android Studio from:
https://developer.android.com/studio/index.html
On first launch it will assist you in installing the Android SDK
components.
(or visit https://flutter.io/setup/#android-setup for detailed
instructions).
If Android SDK has been installed to a custom location, set ANDROID_HOME
to that location.
You may also want to add it to your PATH environment variable.
[✓] iOS toolchain - develop for iOS devices (Xcode 10.1)
• Xcode at /Applications/Xcode.app/Contents/Developer
• Xcode 10.1, Build version 10B61
• ios-deploy 1.9.4
• CocoaPods version 1.5.3
[!] Android Studio (not installed)
• Android Studio not found; download from
https://developer.android.com/studio/index.html
(or visit https://flutter.io/setup/#android-setup for detailed
instructions).
[✓] VS Code (version 1.33.1)
• VS Code at /Applications/Visual Studio Code.app/Contents
• Flutter extension version 3.0.0
[!] Connected device
! No devices available
! Doctor found issues in 3 categories.
问题
很久之前,也不能说很久,大概2个月前吧,公司决定未来要迁移到跨平台开发中,需要拿APP部分功能做一个尝试,看实际效果,然后我就看了下Flutter,按照Flutter中文网配置了开发环境,并且编译了一个 Hello Word 示例程序,成功运行;
项目组专门有一个同学负责写Flutter功能模块,我只需要集成并且跟Flutter数据交互,完成业务即可;
问题就出在这儿,我把Flutter模块更换成公司私有仓库时,更新代码,执行编译打包,发现Xcode编译通过,但是,Flutter无法渲染界面;我就很崩溃;重新查了下资料,发现网上用Pod集成Flutte的资料很少,很多的是,手动集成;
手动集成
手动集成,真是太不方便了,可以看看这个文章:iOS老项目集成Flutter(iOS混编Flutter),t太繁琐了,各种配置,如果你喜欢手动的话,就看那个文章就可以;
现在项目基本都是模块化,Flutter基本也是以Framework的形式引入在项目中,如果Flutter模块更新后,我们只需要执行 pod 更新一下,就可以了,真是太方便了;
Pod集成
- 在 Podfile 中,引入 Flutter 模块,具体就是下面两行代码
## Flutter 模块的路径
flutter_application_path = '/Users/ly/Desktop/所有/项目/APP/fighting_flutter_common_user'
eval(File.read(File.join(flutter_application_path, '.ios', 'Flutter', 'podhelper.rb')), binding)
加完后,你的Podfile大概就是下面这个样子的:
target 'fireCommonUser' do
# Uncomment this line if you're using Swift or would like to use dynamic frameworks
# use_frameworks!
# Pods for FireControl
pod 'AFNetworking'
pod 'AMapLocation'
pod 'AMap2DMap'
pod 'AMapSearch'
pod 'MQTTClient'
## Flutter 模块的路径
flutter_application_path = '/Users/ly/Desktop/所有/项目/APP/fighting_flutter_common_user'
eval(File.read(File.join(flutter_application_path, '.ios', 'Flutter', 'podhelper.rb')), binding)
target 'fireCommonUserTests' do
inherit! :search_paths
# Pods for testing
end
target 'fireCommonUserUITests' do
inherit! :search_paths
# Pods for testing
end
end
- 可用如下命令更新Pod,会自动生成 flutter.framework
pod update –verbose –no-repo-update
- 增加编译选项
打开iOS项目,选中项目的Build Phases选项,点击左上角+号按钮,选择New Run Script Phase,将下面的shell脚本添加到输入框中:
"$FLUTTER_ROOT/packages/flutter_tools/bin/xcode_backend.sh" build
"$FLUTTER_ROOT/packages/flutter_tools/bin/xcode_backend.sh" embed
具体如下:
结束
Pod集成到这里就结束了,真的很方便,Flutter 功能更新后,我这边就一个 Pod update 就好了;
如果需在项目中调用Flutter模块,并且跟Flutter进行数据交互,比如,
- Flutter怎么获取通讯录权限;
- 获取到的通讯录以什么样的格式传递呢
后面会专门整理一片文章介绍;
最后有问题欢迎大家留言讨论;
相关文章: